ARROGANCE, NERDRAGE, TL;DR POSTS, ETC & occasional helpfulness!

How many words do I need to have this in Demigod, and it not have any silly recipes?

Picture = thousand words.

 

  1. You click on the blacksmith menu. You inventory comes up like at the shops.  You drag the item you want to upgrade to the first slot, which would show what you have upgraded and what you can upgrade.  In this case..  Strengthening Boots at "level 1".
  2. Color codes for common values to make comparisons easy.
    These numbers would change to reflect upgrades. (so it'd go from +15% to +25% to +40% increased attack speed with both attack speed upgrades.)
  3. Upgrades you can do are in gold with a glowing line leading to them.
  4. Upgrades you can't do are redded out.
  5. When you roll over it'd show the bonus for the upgrade and it's cost.  Or it could just always show them sort of like how I have it..
  6. The paths show the prerequisites for the upgrade.
  7. HOLY SHIT AWESOME.

 

There should be a max of like "3 points" or whatever to use for upgrades, PER ITEM.  So.. you can only reach 1 of the final paths.  At least that's what I think.. otherwise the prices would need to go up after each point you spend, or something..

 

If an item has more than 2 stats then the different ones would be grouped together in either path.
If an item only has 1 stat then one path would upgrade that, the other would add a new one.(or just all items should have a minimum of 2 stats.)

 

Another good point about this is that it'd reduce clutter in the shop. About 40% or so of the items in the shop are basically slight variation sof each other, or upgrades of each other.  It would stream line things a lot. =]   More accesibility = great.

 

 

Rolling over Items would bring up something like this:

  1. The up arrows and number shows which upgrade path each stat is on(if there was 3 stats, then 1 of them would be by ^1, the 2 others would have ^2 by them.).
    In this way you can tell which stats get upgraded by each branch BEFORE you by them.
    I think after using the blacksmith once this would become very very simple.  New players migth ask "what's the arrow by stats for?" to have people say "put it in blacksmith/upgrade thing" and it becomes easily understandable, at least I think!
  2. The Upgrade path # at the bottom shows what extra stats the item gets depending on what path you take. 
    #1 would be doing both lvls up upgrade1.
    #2 would be doing 1 lvl of each.
    #3 would be doing both lvls up upgrade2.
    I think this is also instantly understandable once you use the upgrading for the first time.
  3. I moved the $ amount by the name to condense it some.

Comments (Page 9)
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on May 06, 2009

I FUCKING LIKE THIS IDEA

 

IT'S UNIQUE AND IT'S SIMPLIER THAN DOTA RECIPES (not that I don,t like them I am a Dota old-timer, but recipes just don,t fit demigod's style.)

 

FUCK YES FUND IT

on May 06, 2009

I think this is a really really great idea. Early game its all about grabbing your stuff and running out on the field to set up or cap that first flag. Well this way it'd be a good bit easier to grab that cheap common item and go. Then while you are out on the field and have some downtime, which happens plenty, you could look through your upgrade paths so that the next time you returned to base to upgrade you'd know what to get really fast.

This would also allow for many more items to be created and/or modded in.

I think artifacts could still be upgradable but they start out differently. They still start expensive but not as expensive as they are now. But they would give you the special ability first and then upgrade with some of the mundane stats. Example, Cloak of Invisibility...allows you to cloak for 5 seconds...further upgrades might give slight mana boosts and perhaps dodge %.

I contrast to normal items which start off with the basic +armor and +HP style of upgrades and then end in the final upgrade giving it either a powerful stat or new ability.

 

I hope someone with some sort of power reads this topic.

on May 06, 2009

This post is rather interesting if i say so myself.

Innociv has a good system going here, for myself the system is to basic. I am after all a genius, but thats aside from the point. No innociv, you have a good thing going here that will help hundreds (maybe thousands) of people. Just stick with it kid

 

Oh yea

on May 25, 2009

really cool idea, just genius, hope they take this into effect.

on May 25, 2009

Very awesome, should be added, everyone likes upgrades.

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